Learning Paths
A guided trail made for your age group. Visit each stop, then tick it off.
What is a learning path?
A learning path is a set of short activities in a helpful order. Each stop builds on the last, so you learn about animals, food and kindness step by step — at your own speed.
Animal Adventurers · Ages 7–9
The Animal Adventurer Trail
Eight stops of facts, games and real-life kindness.
0 of 8 stops done
Change your age group at the top of the page to see a different trail.
Meet four new friends
Read the horse, donkey, dolphin and penguin profiles.
Read the signs
Try a round of How Does This Animal Feel?
Maze run
Guide Pip through the Plant-Power Maze.
Superpower lab
Try one animal superpower experiment.
Build a plate
Make a plant-powered plate with every nutrient.
Dot's choice
Read Dot the Donkey and the Wobbly Bridge.
Your own tale
Write and print a story in the Story Maker.
Make the pledge
Take the Kindness Pledge and print your certificate.